diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2025-03-21 20:54:14 -0400 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2025-03-21 21:40:21 -0400 |
| commit | 677a3cbec2f7908ee0897b97d508a6bd66a0a344 (patch) | |
| tree | fc88b21dd61dbb10dd8b5c8aef73702d15514f00 /src/game.hpp | |
| parent | cae76dd98e301a4560bb46ecb59b5952dff04149 (diff) | |
pke: first-pass level is a collection of scenes
Diffstat (limited to 'src/game.hpp')
| -rw-r--r-- | src/game.hpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game.hpp b/src/game.hpp index 95d010c..8476ff0 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -1,7 +1,6 @@ #ifndef PKE_GAME_HPP #define PKE_GAME_HPP -#include "level-types.hpp" #include "window-types.hpp" void Game_Main(PKEWindowProperties windowProps, const char *executablePath); @@ -10,6 +9,6 @@ void Game_Tick(double delta); void Game_Teardown(); void Game_RecordImGui(); void Game_SaveSceneFile(const char *); -void Game_LoadSceneFile(PkeLevel *level, const char *); +void Game_LoadSceneFile(const char *); #endif /* PKE_GAME_HPP */ |
