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authorJonathan Bradley <jcb@pikum.xyz>2023-10-20 21:30:40 -0400
committerJonathan Bradley <jcb@pikum.xyz>2023-11-15 13:11:07 -0500
commitb9693565a4ccbf8767ab5fba931f4efa89082c83 (patch)
treee1fcc2abc7ac469168b7cb7bf04cc549507f7dd1 /src/game-settings.hpp
parent5ec6a1a0e36a4a035c0adcf2993f2c435c59db27 (diff)
checkpoint - physics is working but messy
Diffstat (limited to 'src/game-settings.hpp')
-rw-r--r--src/game-settings.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game-settings.hpp b/src/game-settings.hpp
index c42b917..1131e6d 100644
--- a/src/game-settings.hpp
+++ b/src/game-settings.hpp
@@ -9,6 +9,7 @@ struct GameSettings {
bool isGamePaused = false;
bool isShowingEditor = true;
bool isRenderingDebug = false;
+ bool isSimulationPaused = false;
std::chrono::steady_clock steadyClock;
int64_t targetFPS = 144;
int64_t minFPS = 20;