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authorJonathan Bradley <jcb@pikum.xyz>2024-01-18 22:37:02 -0500
committerJonathan Bradley <jcb@pikum.xyz>2024-01-18 22:37:02 -0500
commit1b48d1382d2d57a822201f34743a51813798b348 (patch)
tree612672a4be654b38f3b44580f85e4f0637952512 /src/components.hpp
parent2e680ebd77236f7b62b9ded1b083c86f9e13b1c8 (diff)
camera checkpoint - large refactor for attempting to let physics own camera position
Diffstat (limited to 'src/components.hpp')
-rw-r--r--src/components.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/components.hpp b/src/components.hpp
index 60b4c8e..7d298ec 100644
--- a/src/components.hpp
+++ b/src/components.hpp
@@ -4,7 +4,7 @@
#include "dynamic-array.hpp"
#include "macros.hpp"
#include "physics.hpp"
-#include "plugins.hpp"
+#include "plugin-types.hpp"
#include <BulletDynamics/Dynamics/btRigidBody.h>
#include <LinearMath/btDefaultMotionState.h>
@@ -74,8 +74,8 @@ struct InstPos {
btScalar mass;
};
struct InstBt {
- btDefaultMotionState *motionState;
- btRigidBody *rigidBody;
+ btDefaultMotionState *motionState = nullptr;
+ btRigidBody *rigidBody = nullptr;
};
struct CompInstance {
EntityHandle entHandle = EntityHandle_MAX;