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authorJonathan Bradley <jcb@pikum.xyz>2025-01-09 14:44:31 -0500
committerJonathan Bradley <jcb@pikum.xyz>2025-01-09 14:44:31 -0500
commitb76e309166f714b0a66fb4802f02e92a82d09082 (patch)
tree44244fc0e6f873e1ccf6e1e95e2fec62fcec394a /editor/main.cpp
parentb04fefe8ee0086bc1404c06b8351ecb4e942f151 (diff)
flatten file structure + rename
Diffstat (limited to 'editor/main.cpp')
-rw-r--r--editor/main.cpp38
1 files changed, 0 insertions, 38 deletions
diff --git a/editor/main.cpp b/editor/main.cpp
deleted file mode 100644
index 2dee016..0000000
--- a/editor/main.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-#include <csignal>
-
-#include "arg-handler.hpp"
-#include "plugins.hpp"
-#include "editor.hpp"
-#include "event.hpp"
-#include "game.hpp"
-#include "game-settings.hpp"
-#include "window-types.hpp"
-
-void signal_handler(int signal_num) {
- fprintf(stdout, "Received signal: %d - shutting down\n", signal_num);
- pkeSettings.isGameRunning = false;
-}
-
-int main(int argc, char *argv[]) {
- signal(SIGTERM, signal_handler);
- fflush(stdout);
- fflush(stderr);
- fprintf(stdout, "\rPKE_EDITOR ENTERING\n");
- fprintf(stderr, "\r");
- // setup
- {
- pkeSettings.isSimulationPaused = true;
- pkeSettings.isShowingEditor = true;
- LoadedPkePlugins.Push({
- .OnInit = PkeEditor_Init,
- .OnTick = PkeEditor_Tick,
- .OnTeardown = PkeEditor_Teardown,
- .OnImGuiRender = PkeEditor_RecordImGui,
- });
- }
- // run
- PkeArgs_Parse(argc, argv);
- Game_Main({}, argv[0]);
- fprintf(stdout, "PKE_EDITOR EXITING\n");
- return 0;
-}