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authorJonathan Bradley <jcb@pikum.xyz>2025-09-09 16:05:14 -0400
committerJonathan Bradley <jcb@pikum.xyz>2025-09-09 16:05:14 -0400
commit5daa12fed0449a7811fc25ec62236bc060a56fa7 (patch)
tree5af5ff1c4de2ab49dd4d1db9934b3b4ee34a54c2 /editor/editor-io.hpp
parentc40277cd665e04d300ea839a1dd2ff675655f5fb (diff)
pke: first-pass promote pke_level over pke_scene
Major runtime ownership overhaul (scene -> level). Major ecs 'marked for removal' overhaul, ensuring that entities and their components are actually being removed when levels are unloaded.
Diffstat (limited to 'editor/editor-io.hpp')
-rw-r--r--editor/editor-io.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/editor-io.hpp b/editor/editor-io.hpp
index 07e9354..171b67c 100644
--- a/editor/editor-io.hpp
+++ b/editor/editor-io.hpp
@@ -1,8 +1,10 @@
#ifndef PKE_EDITOR_EDITOR_IO_HPP
#define PKE_EDITOR_EDITOR_IO_HPP
+#include "level-types.hpp"
+
void pke_editor_scene_save(const char *file_path);
-void pke_editor_scene_load(const char *file_path);
+void pke_editor_scene_load(pke_level *level, const char *file_path);
void pke_editor_project_save(const char *file_path);
void pke_editor_project_load(const char *file_path);