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authorJonathan Bradley <jcb@pikum.xyz>2025-02-28 22:33:58 -0500
committerJonathan Bradley <jcb@pikum.xyz>2025-02-28 22:33:58 -0500
commit37347bf7811a5fa42c98e2a19adfee15252ee479 (patch)
tree70fe178ad777f52404f51b90c06b8d14ef101276 /assets/shaders/glyph.vert
parent85bbecbdebf4f096418aea1cd4f9616f9d97e451 (diff)
pke: checkpoint: vk renames + first-pass ui
Renamed pipeline and descriptor names to be more self-descriptive. UI work is not done, and will not record. Needs vulkan items created (buffers).
Diffstat (limited to 'assets/shaders/glyph.vert')
-rw-r--r--assets/shaders/glyph.vert2
1 files changed, 1 insertions, 1 deletions
diff --git a/assets/shaders/glyph.vert b/assets/shaders/glyph.vert
index a2c7de3..3f4b28a 100644
--- a/assets/shaders/glyph.vert
+++ b/assets/shaders/glyph.vert
@@ -23,7 +23,7 @@ out gl_PerVertex
vec4 gl_Position;
};
-void main()
+void main()
{
vec4 transformed_position = pos_scale * vec4(in_position, 0.0, 1.0);
gl_Position = vec4(transformed_position.xy, 0.0, 1.0);