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| author | Jonathan Bradley <jcb@pikum.xyz> | 2023-11-08 10:34:44 -0500 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2023-11-08 11:09:15 -0500 |
| commit | 6317bcab647e852ec97f2f2b71d656ae0e725905 (patch) | |
| tree | 741b3533e81c81abef53fddfa245984fa61fb79c | |
| parent | 2e2d668b6a6989a1471cdc7854d387ba774c19d3 (diff) | |
register inputs after ImGui since ImGui blocks input
| -rw-r--r-- | src/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp index e5d82fe..c8c8a0d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -34,8 +34,8 @@ int main() { AM_Init(); Game_Init(); ECS_Init(); - PkeInput_Init(); CreateWindow(&windowProps); + PkeInput_Init(); EntityType_Init(); GameTimePoint lastTimePoint = pkeSettings.steadyClock.now(); |
