diff options
| author | Jonathan Bradley <jcb@pikum.xyz> | 2023-09-29 07:45:21 -0400 |
|---|---|---|
| committer | Jonathan Bradley <jcb@pikum.xyz> | 2023-09-29 07:45:21 -0400 |
| commit | 43d2c5580767b1ee74cb23d64353799d03c72b49 (patch) | |
| tree | c3af5ebaf0a1d8f222c4b533f7a5742a93734d14 | |
| parent | 43f3dc16cc9e43c459814249089c79f22eefa7dc (diff) | |
UBO imgui window
| -rw-r--r-- | src/game.cpp | 25 | ||||
| -rw-r--r-- | src/game.hpp | 1 |
2 files changed, 26 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 5885e64..98e9336 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -216,6 +216,16 @@ void Game_Tick(double delta) { ECS_Tick_Late(delta); } +void RecordImGui_GLM(glm::mat4 &mat) { + float min = -1; + float max = 1; + for (long i = 0; i < 4; ++i) { + ImGui::PushID(i); + ImGui::SliderFloat4("##mat4", &mat[i][0], min, max, "%.3f", ImGuiSliderFlags_NoRoundToFormat); + ImGui::PopID(); + } +} + void RecordImGuiEditorWrapper() { ImGui::DockSpaceOverViewport(nullptr, ImGuiDockNodeFlags_PassthruCentralNode); ImGui::BeginMainMenuBar(); @@ -311,6 +321,20 @@ void RecordImGuiEntityList() { ImGui::End(); } +void RecordImGuiUBO() { + if (!ImGui::Begin("UBO", &pkeSettings.editorSettings.isShowingUBO)) { + ImGui::End(); + return; + } + ImGui::Text("Model"); + RecordImGui_GLM(UBO.model); + ImGui::Text("View"); + RecordImGui_GLM(UBO.view); + ImGui::Text("Proj"); + RecordImGui_GLM(UBO.proj); + ImGui::End(); +} + void RecordImGuiModalCreateEntityType() { if (ImGui::BeginPopupModal("CreateEntityType", nullptr, ImGuiWindowFlags_AlwaysAutoResize)) { static bool needsReset = true; @@ -478,6 +502,7 @@ void RecordImGuiEditor() { RecordImGuiConsole(); RecordImGuiEntityList(); RecordImGuiSceneEditor(); + RecordImGuiUBO(); } } diff --git a/src/game.hpp b/src/game.hpp index 8e2cfaf..f66ad69 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -32,6 +32,7 @@ struct GameSettings { bool isShowingConsole = true; bool isShowingEntityList = true; bool isShowingSceneEditor = true; + bool isShowingUBO = true; } editorSettings; }; |
