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authorJonathan Bradley <jcb@pikum.xyz>2023-09-14 19:24:43 -0400
committerJonathan Bradley <jcb@pikum.xyz>2023-09-14 19:41:41 -0400
commit2eb22f8debec811cdea32ed7b8cf3ec98c752f7c (patch)
tree2fb1181c8b1ab0c741db5d408fb9bffe9300f47e /.gitignore
parentd7ce568e2baacc68424eae4adbb98ac5b126af21 (diff)
Load model textures checkpoint.
Refactors some Vulkan items related to CompGrBinds and EntityTypes. Adds some Vulkan globals related to textures. Adds a number of placeholder items: - Iffy use of setting Vulkan globals on instanced structs. - Unimplemented and inaccurate shaders - Iffy gltf sub-buffer logic (ignores vertex color data) - MipMap TODOs - TextureArray TODOs
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