#include "./pke-test-audio.h" #include "game-settings.hpp" #include "pk.h" #include "audio-types.hpp" #include "audio.hpp" #include "asset-manager.hpp" #include "thread-pool.hpp" #include "window.hpp" #include #include #include pk_membucket *bkt = nullptr; void pke_test_audio_spinup() { // pk_funcinstr_init(); pkeSettings.isSimulationPaused = true; PkeThreads_Init(); AM_Init(); pke_audio_init(); // pk_funcinstr_teardown(); }; void pke_test_audio_teardown() { // pk_funcinstr_init(); pke_audio_teardown(); AM_Teardown(); PkeThreads_Teardown(); bkt = nullptr; // pk_funcinstr_teardown(); }; int pke_test_audio_001() { uint32_t i; try { bkt = pk_mem_bucket_create("pke_test_serialization", PK_MEM_DEFAULT_BUCKET_SIZE, PK_MEMBUCKET_FLAG_NONE); UBO.model = glm::translate(glm::mat4(1.f), glm::vec3(0, 0, 0)); float *zip_bop_bytes = pk_new(48000, bkt); float phase = 0.0f; float phase_increment = 440.f / 48000.f; for (i = 0; i < 48000; ++i) { zip_bop_bytes[i] = 2.f * (phase - floor(phase + 0.5f)); phase += phase_increment; if (phase >= 1.f) phase -= 1.f; } const AssetKey ak_sawtooth {"sawthooth"}; AssetHandle ah_sawtooth = AM_Register(ak_sawtooth, PKE_ASSET_TYPE_AUDIO, zip_bop_bytes, sizeof(float) * 48000, 64); pk_delete(zip_bop_bytes, 48000, bkt); pke_audio_play(ah_sawtooth, pke_audio_source_music, glm::vec3(0), pke_audio_flag_none); while (pke_audio_mstr.playing_objects.next > 0) { pke_audio_tick(0.001f); std::this_thread::sleep_for(std::chrono::milliseconds(1)); } AM_Release(ah_sawtooth); } catch (const std::exception &ex) { pk_mem_bucket_destroy(bkt); throw; } pk_mem_bucket_destroy(bkt); return 0; } int pke_test_audio_002() { uint32_t i, k; try { bkt = pk_mem_bucket_create("pke_test_serialization", PK_MEM_DEFAULT_BUCKET_SIZE, PK_MEMBUCKET_FLAG_NONE); UBO.model = glm::translate(glm::mat4(1.f), glm::vec3(0, 0, 0)); AssetHandle ahs[3]; const AssetKey aks[3] {"sawtooth", "sawtooth2", "sawtooth3"}; float freqs[3] = {440.f, 110.f, 330.f}; glm::vec3 src_poss[3] = { glm::vec3(-1, 0, 3), glm::vec3( 0, 0, 0), glm::vec3( 1, 0, 0), }; for(k = 0; k < 3; ++k) { float *zip_bop_bytes = pk_new(48000, bkt); float phase = 0.0f; float phase_increment = freqs[k] / 48000.f; for (i = 0; i < 48000; ++i) { zip_bop_bytes[i] = 2.f * (phase - floor(phase + 0.5f)); phase += phase_increment; if (phase >= 1.f) phase -= 1.f; } ahs[k] = AM_Register(aks[k], PKE_ASSET_TYPE_AUDIO, zip_bop_bytes, sizeof(float) * 48000, 64); pk_delete(zip_bop_bytes, 48000, bkt); } std::chrono::milliseconds(1); for(k = 0; k < 3; ++k) { pke_audio_play(ahs[k], pke_audio_source_music, src_poss[k], pke_audio_flag_pos_spatial); } while (pke_audio_mstr.playing_objects.next > 0) { pke_audio_tick(0.001f); std::this_thread::sleep_for(std::chrono::milliseconds(1)); } for(k = 0; k < 3; ++k) { AM_Release(ahs[k]); } } catch (const std::exception &ex) { pk_mem_bucket_destroy(bkt); throw; } pk_mem_bucket_destroy(bkt); return 0; } struct pke_test_group *pke_test_audio_get_group() { static const uint64_t test_count = 2; static struct pke_test tests[test_count] = { { .title = "test 001", .func = pke_test_audio_001, .expected_result = 0, }, { .title = "test 002", .func = pke_test_audio_002, .expected_result = 0, }, }; static struct pke_test_group group = {}; group.title = "audio"; group.group_setup = nullptr; group.group_teardown = nullptr; group.test_setup = pke_test_audio_spinup; group.test_teardown = pke_test_audio_teardown; group.n_tests = test_count; group.tests = &tests[0]; return &group; }