#ifndef PKE_SERIALIZATION_INPUT_HPP #define PKE_SERIALIZATION_INPUT_HPP #include "player-input.hpp" #include "serialization.hpp" pk_handle pke_serialize_input_action(srlztn_serialize_helper *h, pke_input_action *action); void pke_deserialize_input_action(srlztn_deserialize_helper *h, pke_kve_container *kvec); pk_handle pke_serialize_input_set(srlztn_serialize_helper *h, pke_input_set *input_set); void pke_deserialize_input_set(srlztn_deserialize_helper *h, pke_kve_container *kvec); #endif /* PKE_SERIALIZATION_INPUT_HPP */