#ifndef PKE_GAME_TYPE_DEFS_HPP #define PKE_GAME_TYPE_DEFS_HPP #include using GameTimeDuration = std::chrono::duration; using GameTimePoint = std::chrono::steady_clock::time_point; #define NANO_DENOM std::chrono::nanoseconds::period::den #define NANO_DENOM_DOUBLE double(std::chrono::nanoseconds::period::den) #endif /* PKE_GAME_TYPE_DEFS_HPP */