#ifndef PKE_COMPONENTS_HPP #define PKE_COMPONENTS_HPP #include "pk.h" #include "physics.hpp" #include "plugin-types.hpp" #include #include #include const uint64_t ECS_UNSET_VAL = 0xFFFFFFFFFFFFFFFF; const uint32_t ECS_UNSET_VAL_32 = 0xFFFFFFFF; struct EntityHandle : public pk_handle { }; struct GrBindsHandle : public pk_handle { }; struct InstanceHandle : public pk_handle { }; constexpr EntityHandle EntityHandle_MAX = EntityHandle{ pk_handle_MAX_constexpr }; constexpr GrBindsHandle GrBindsHandle_MAX = GrBindsHandle{ pk_handle_MAX_constexpr }; constexpr InstanceHandle InstanceHandle_MAX = InstanceHandle{ pk_handle_MAX_constexpr }; struct Entity_Base { EntityHandle handle = EntityHandle_MAX; EntityHandle parentHandle = EntityHandle_MAX; bool isMarkedForRemoval = false; }; struct BufferBindingDetails { VkBuffer buffer = VK_NULL_HANDLE; uint32_t firstBinding = 0; uint32_t bindingCount = 0; VkDeviceSize offsets[1] = {0}; }; struct CompGrBinds { EntityHandle entHandle = EntityHandle_MAX; GrBindsHandle grBindsHandle = GrBindsHandle_MAX; VkPipelineLayout vkPipelineLayout = VK_NULL_HANDLE; VkPipeline graphicsPipeline = VK_NULL_HANDLE; VkDescriptorSet *vkDescriptorSets = nullptr; BufferBindingDetails vertexBD; BufferBindingDetails normalsBD; BufferBindingDetails uvBD; BufferBindingDetails indexBD; BufferBindingDetails physVertBD; BufferBindingDetails physNormBD; BufferBindingDetails physUvBD; BufferBindingDetails physIndxBD; VkBuffer instanceBuffer = VK_NULL_HANDLE; uint32_t indexCount; uint32_t instanceFirstBinding = 0; uint32_t instanceBindingCount = 0; uint32_t instanceCounter = 0; uint32_t instanceBufferMaxCount = 0; VkDeviceSize instanceOffsets = 0; PkeCallback collisionCallback{}; }; struct InstPos { btTransform posRot; btVector3 scale; btScalar mass; }; struct InstBt { btDefaultMotionState *motionState = nullptr; btRigidBody *rigidBody = nullptr; }; struct CompInstance { EntityHandle entHandle = EntityHandle_MAX; GrBindsHandle grBindsHandle = GrBindsHandle_MAX; InstanceHandle instanceHandle = InstanceHandle_MAX; uint32_t index = ECS_UNSET_VAL_32; PhysicsCollision physicsLayer = PhysicsCollision{1}; PhysicsCollision physicsMask = PhysicsCollision{1}; InstBt bt{}; PkeCallback collisionCallback{}; bool isNeedingUpdated = false; }; #endif /* PKE_COMPONENTS_HPP */