From b2548ba4ce295fcd94a50123fb543fac2ef2bc33 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Thu, 14 Nov 2024 14:46:23 -0500 Subject: add pk.h and major pkmem refactor Completely replaces the memory module with pkmem pkmem is a newer implementation of the same bucket memory structure. Also includes replacing pkstr.h with pk.h's pkstr --- src/player-input.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/player-input.cpp') diff --git a/src/player-input.cpp b/src/player-input.cpp index 1e87093..84f5898 100644 --- a/src/player-input.cpp +++ b/src/player-input.cpp @@ -669,7 +669,7 @@ void PkeInput_UnregisterSet(InputActionSetHandle handle) { if (activeInputSetStack.Has(handle)) { PkeInput_DeactivateSet(handle); } - Pke_Delete(set.actions, set.actionCount); + pk_delete(set.actions, set.actionCount); registeredInputSets.Remove(index); } -- cgit v1.2.3