From ca516153eab089eb7797f8b2b1f8a9e2f7801d6a Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Tue, 16 Jan 2024 16:35:24 -0500 Subject: level should register as entity right away and not during load process --- src/game.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 24b98cd..37109c5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -435,7 +435,6 @@ void Game_LoadSceneFile(PkeLevel *level, const char *sceneFilePath) { return; } memset(readLine, '\0', readLineLength); - ECS_CreateEntity(level); while (f.getline(readLine, readLineLength)) { if (strcmp(PKE_FILE_OBJ_CAMERA, readLine) == 0) { -- cgit v1.2.3