From b5133e3ee3f75bdca0b4f5ade5e77f506cb4f0c1 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Wed, 18 Jun 2025 16:19:32 -0400 Subject: pke: chkpt: add pkev component --- src/game.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index b64b118..edcfecc 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -152,7 +152,8 @@ void Game_Main(PKEWindowProperties windowProps, const char *executablePath) { // if we were passed only a scene name, create a faux level. if (!pkeSettings.args.levelName && pkeSettings.args.sceneName) { - pke_level *lvl = pke_level_create("faux-level"); + // TODO uuids + pke_level *lvl = pke_level_create("faux-level", pk_uuid_zed, pk_uuid_zed); pkeSettings.rt.nextLevel = lvl->levelHandle; scene_instance si{}; pke_scene *scn = pke_scene_get_by_path(pkeSettings.args.sceneName); -- cgit v1.2.3