From a9fb380f9d0b53cde554b265d9c6b66d26183c38 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Wed, 5 Feb 2025 19:09:10 -0500 Subject: pke: mtsdf displays, bypass fg/bg not working --- src/game.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index d65afc6..58e9289 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -608,8 +608,11 @@ void Game_Main(PKEWindowProperties windowProps, const char *executablePath) { } } - // pk_cstr test_text = cstring_to_pk_cstr("this is a test string"); - // FontRender fr = FontType_AddStringRender(FontTypeIndex{0}, test_text); + pk_cstr test_text = cstring_to_pk_cstr("$"); + FontTypeIndex font_type_count; + if ((FontType_GetFonts(font_type_count)); font_type_count != FontTypeIndex{0}) { + FontType_AddStringRender(FontTypeIndex{0}, test_text); + } GameTimePoint lastTimePoint = pkeSettings.steadyClock.now(); double deltaTillNextRender = pkeSettings.deltaPerFrame; -- cgit v1.2.3