From a4b5630c58717b56b2b362bb5296dc4cb92c68c4 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Wed, 27 Dec 2023 21:55:41 -0500 Subject: load project before vulkan init --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 5df32a0..df2bddc 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -529,6 +529,7 @@ void Game_Main(PKEWindowProperties windowProps, const char *executablePath) { Physics_Init(); Game_Init(); ECS_Init(); + PkeProject_Load(pkeSettings.args.projectPath); CreateWindow(windowProps); PkeInput_Init(); EntityType_Init(); @@ -541,7 +542,6 @@ void Game_Main(PKEWindowProperties windowProps, const char *executablePath) { LoadedPkePlugins[i].OnInit(); } } - PkeProject_Load(pkeSettings.args.projectPath); GameTimePoint lastTimePoint = pkeSettings.steadyClock.now(); double deltaTillNextRender = pkeSettings.deltaPerFrame; -- cgit v1.2.3