From fb5c06777557fc28c0d8e919d9a82bdf51adeea7 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Wed, 11 Oct 2023 13:03:35 -0400 Subject: checkpoint for handling player input --- src/game-settings.hpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game-settings.hpp') diff --git a/src/game-settings.hpp b/src/game-settings.hpp index 2f7fb26..a624bd6 100644 --- a/src/game-settings.hpp +++ b/src/game-settings.hpp @@ -1,6 +1,7 @@ #ifndef PKE_GAME_SETTINGS_HPP #define PKE_GAME_SETTINGS_HPP +#include #include struct GameSettings { @@ -9,6 +10,7 @@ struct GameSettings { bool isFramerateUnlocked = true; bool isShowingEditor = true; bool isRenderingDebug = false; + std::chrono::steady_clock steadyClock; int64_t targetFPS = 144; int64_t minFPS = 20; double deltaPerFrame = 1 / double(targetFPS); -- cgit v1.2.3