From 34863f5b702c0dbb00d8db5c00efd43d895fcd4c Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Fri, 4 Jul 2025 07:06:45 -0400 Subject: pke: audio: first-pass actually play an asset --- src/audio.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/audio.hpp') diff --git a/src/audio.hpp b/src/audio.hpp index 3084c84..b2eaa80 100644 --- a/src/audio.hpp +++ b/src/audio.hpp @@ -4,6 +4,7 @@ #include "audio-types.hpp" #include "asset-manager.hpp" +#include "vendor-glm-include.hpp" void pke_audio_init(); void pke_audio_teardown(); @@ -12,7 +13,7 @@ void pke_audio_tick(double delta); float pke_audio_get_volume(pke_audio_source source); void pke_audio_set_volume(pke_audio_source source, float volume); -void pke_audio_play(AssetHandle handle, pke_audio_source audio_source, pke_audio_flags flags = pke_audio_flag_none); +void pke_audio_play(AssetHandle handle, pke_audio_source audio_source, glm::vec3 position_source = glm::vec3(0), pke_audio_flags flags = pke_audio_flag_none); void pke_audio_stop_all(); #endif /* PKE_AUDIO_HPP */ -- cgit v1.2.3