From b04fefe8ee0086bc1404c06b8351ecb4e942f151 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Thu, 9 Jan 2025 13:27:16 -0500 Subject: deprecate cmake + fixes --- runtime/CMakeLists.txt | 15 --------------- runtime/main.cpp | 23 ----------------------- runtime/runtime.cpp | 23 +++++++++++++++++++++++ 3 files changed, 23 insertions(+), 38 deletions(-) delete mode 100644 runtime/CMakeLists.txt delete mode 100644 runtime/main.cpp create mode 100644 runtime/runtime.cpp (limited to 'runtime') diff --git a/runtime/CMakeLists.txt b/runtime/CMakeLists.txt deleted file mode 100644 index 9510970..0000000 --- a/runtime/CMakeLists.txt +++ /dev/null @@ -1,15 +0,0 @@ -project(pke_runtime VERSION 0.0) - -set(PKE_RUNTIME_SOURCE_FILES - main.cpp -) -add_executable(pke_runtime - ${PKE_RUNTIME_SOURCE_FILES} -) -target_link_libraries(pke_runtime PRIVATE pke) -target_include_directories(pke_runtime PRIVATE pke) - -install( - TARGETS pke_runtime - RUNTIME DESTINATION bin -) diff --git a/runtime/main.cpp b/runtime/main.cpp deleted file mode 100644 index 36f50d3..0000000 --- a/runtime/main.cpp +++ /dev/null @@ -1,23 +0,0 @@ - -#include - -#include "arg-handler.hpp" -#include "plugins.hpp" -#include "event.hpp" -#include "game.hpp" -#include "game-settings.hpp" -#include "window-types.hpp" - -void signal_handler(int signal_num) { - fprintf(stdout, "Received signal: %d - shutting down\n", signal_num); - pkeSettings.isGameRunning = false; -} - -int main(int argc, char *argv[]) { - signal(SIGTERM, signal_handler); - fprintf(stdout, "PKE_EDITOR ENTERING\n"); - PkeArgs_Parse(argc, argv); - Game_Main({}, argv[0]); - fprintf(stdout, "PKE_EDITOR EXITING\n"); - return 0; -} diff --git a/runtime/runtime.cpp b/runtime/runtime.cpp new file mode 100644 index 0000000..36f50d3 --- /dev/null +++ b/runtime/runtime.cpp @@ -0,0 +1,23 @@ + +#include + +#include "arg-handler.hpp" +#include "plugins.hpp" +#include "event.hpp" +#include "game.hpp" +#include "game-settings.hpp" +#include "window-types.hpp" + +void signal_handler(int signal_num) { + fprintf(stdout, "Received signal: %d - shutting down\n", signal_num); + pkeSettings.isGameRunning = false; +} + +int main(int argc, char *argv[]) { + signal(SIGTERM, signal_handler); + fprintf(stdout, "PKE_EDITOR ENTERING\n"); + PkeArgs_Parse(argc, argv); + Game_Main({}, argv[0]); + fprintf(stdout, "PKE_EDITOR EXITING\n"); + return 0; +} -- cgit v1.2.3