From 61d024686403b7be8d6cbd3cd9c5aeaf39b445af Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Thu, 12 Jun 2025 08:51:08 -0400 Subject: pke: move ui colors to instance buffer --- assets/shaders/ui-base.vert | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'assets') diff --git a/assets/shaders/ui-base.vert b/assets/shaders/ui-base.vert index 458d599..c492a36 100644 --- a/assets/shaders/ui-base.vert +++ b/assets/shaders/ui-base.vert @@ -6,8 +6,10 @@ layout(location = 1) in vec2 in_uv; // instance layout(location = 2) in mat4 pos_scale; -layout(location = 6) in vec2 px_scale; -layout(location = 7) in float depth; +layout(location = 6) in vec4 in_border_color; +layout(location = 7) in vec4 in_background_color; +layout(location = 8) in vec2 px_scale; +layout(location = 9) in float depth; layout(location = 0) out vec4 out_border_color; layout(location = 1) out vec4 out_background_color; @@ -23,8 +25,8 @@ void main() { vec4 transformed_position = pos_scale * vec4(in_position, 0.0, 1.0); gl_Position = vec4(transformed_position.xy, depth, 1.0); - out_border_color = vec4(0.8, 0.8, 0.8, 1.0); - out_background_color = vec4(0.2, 0.3, 0.2, 1.0); + out_border_color = in_border_color; + out_background_color = in_background_color; out_px_scale = px_scale; out_uv = in_uv; } -- cgit v1.2.3