From e93eb289ca44e98967482ab80fd5329f85ccd03e Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Thu, 23 Jan 2025 21:57:31 -0500 Subject: pke: first-pass 2d overlay render pass scaffolding --- assets/shaders/present.vert | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'assets/shaders/present.vert') diff --git a/assets/shaders/present.vert b/assets/shaders/present.vert index 5423fcf..a5d60d0 100644 --- a/assets/shaders/present.vert +++ b/assets/shaders/present.vert @@ -4,11 +4,11 @@ layout (location = 0) out vec2 outUV; out gl_PerVertex { - vec4 gl_Position; + vec4 gl_Position; }; void main() { - outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2); - gl_Position = vec4(outUV * 2.0f - 1.0f, 0.0f, 1.0f); -} \ No newline at end of file + outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2); + gl_Position = vec4(outUV * 2.0f - 1.0f, 0.0f, 1.0f); +} -- cgit v1.2.3