From 90ae5cdba22681488f2cb638e8abedaebbd29be1 Mon Sep 17 00:00:00 2001 From: Jonathan Bradley Date: Tue, 15 Aug 2023 17:01:01 -0400 Subject: add shaders --- assets/shaders/present.frag | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 assets/shaders/present.frag (limited to 'assets/shaders/present.frag') diff --git a/assets/shaders/present.frag b/assets/shaders/present.frag new file mode 100644 index 0000000..695f7bd --- /dev/null +++ b/assets/shaders/present.frag @@ -0,0 +1,16 @@ +#version 450 + +layout (binding = 0) uniform sampler2D samplerColor; + +layout (location = 0) in vec2 inUV; + +layout (location = 0) out vec4 outFragColor; + +void main() +{ + vec4 color = texture(samplerColor, inUV); + if (color.w == 0) { + discard; + } + outFragColor = color; +} \ No newline at end of file -- cgit v1.2.3