| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-08-22 | catch thrown strings | Jonathan Bradley |
| 2023-08-22 | AssetManager handles files gracefully | Jonathan Bradley |
| 2023-08-22 | handle SIGTERM | Jonathan Bradley |
| 2023-08-22 | don't track vim swap files ya dingus | Jonathan Bradley |
| 2023-08-22 | first pass add present render pass | Jonathan Bradley |
| 2023-08-18 | add Push and Pop to DynArray<T> | Jonathan Bradley |
| 2023-08-12 | added game loop with render sync | Jonathan Bradley |
| 2023-08-12 | add render + pre + post | Jonathan Bradley |
| 2023-08-12 | added pkeSettings | Jonathan Bradley |
| 2023-08-12 | upload shader | Jonathan Bradley |
| 2023-08-12 | CAFE_BABE macro | Jonathan Bradley |
| 2023-08-12 | replace some std::vector instances | Jonathan Bradley |
| 2023-08-12 | Add DynamicArray | Jonathan Bradley |
| 2023-08-12 | PkeNew<T> takes a count, not size | Jonathan Bradley |
| 2023-08-10 | asset manager first pass | Jonathan Bradley |
| 2023-08-10 | add macros | Jonathan Bradley |
| 2023-08-08 | memory add flush function | Jonathan Bradley |
| 2023-08-08 | memory cleanup and track bucket transience | Jonathan Bradley |
| 2023-08-08 | memory assert bucket and check the ptr itself | Jonathan Bradley |
| 2023-08-08 | memory cleanup and require size for deleting the pointer | Jonathan Bradley |
| 2023-08-08 | first pass memory buckets | Jonathan Bradley |
| 2023-08-07 | framebuffer resize callback | Jonathan Bradley |
| 2023-08-05 | create swapchain | Jonathan Bradley |
| 2023-08-05 | create logical device | Jonathan Bradley |
| 2023-07-10 | create surface and pick physical device | Jonathan Bradley |
| 2023-07-10 | vulkan debug report callback | Jonathan Bradley |
| 2023-07-01 | add window | Jonathan Bradley |
| 2023-06-28 | add CMakeLists.txt with vulkan, glfw3, and imgui | Jonathan Bradley |
