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Jonathan Bradley
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2025-02-20
pke: glyph word-wrap on whitespace
Jonathan Bradley
2025-02-20
pke: use appropriate screenpxrange
Jonathan Bradley
2025-02-20
pke: glm include cleanup
Jonathan Bradley
2025-02-19
pke: first-pass unregister string render + cleanup
Jonathan Bradley
2025-02-19
pke: update pk.h to 0.2.2
Jonathan Bradley
2025-02-19
pke: font horizontal spacing
Jonathan Bradley
2025-02-18
pke: font rendering correct glyph transform
Jonathan Bradley
2025-02-17
pke: more mtsdf work, refactor code for debugging
Jonathan Bradley
2025-02-13
pke: add FontRenderSettings + first pass advance
Jonathan Bradley
2025-02-13
pke: track resize events
Jonathan Bradley
2025-02-12
pke: FontTypeSpacing usage and serialization
Jonathan Bradley
2025-02-07
pke: chkpt: store font and glyph geometry
Jonathan Bradley
2025-02-07
pke: FontType minor restructure
Jonathan Bradley
2025-02-06
pke: make glyph settings work with mannequin 7
Jonathan Bradley
2025-02-06
pke: glyph attribute offsets + cleanup
Jonathan Bradley
2025-02-06
pke: enable color blending on present pipeline
Jonathan Bradley
2025-02-06
pke: don't free uninitialized FontType array
Jonathan Bradley
2025-02-05
pke: mtsdf displays, bypass fg/bg not working
Jonathan Bradley
2025-02-04
pke: chkpt: text rendering, no errors but blank
Jonathan Bradley
2025-02-04
pke: use max_align_t
Jonathan Bradley
2025-01-31
pke: first-pass font serialization
Jonathan Bradley
2025-01-30
pke: render and present 2d buffer
Jonathan Bradley
2025-01-30
pke: better imgui teardown handling
Jonathan Bradley
2025-01-30
pke: consolidate duplicated vulkan sampler
Jonathan Bradley
2025-01-30
bucketed-array: teardown when not initialized
Jonathan Bradley
2025-01-29
pke: refactor: reduce image resource var ambiguity
Jonathan Bradley
2025-01-28
pke: remove MAX_FRAMES_IN_FLIGHT
Jonathan Bradley
2025-01-28
pke: cleanup + vulkan validation errors
Jonathan Bradley
2025-01-23
pke: first-pass 2d overlay render pass scaffolding
Jonathan Bradley
2025-01-16
pke: add font asset type
Jonathan Bradley
2025-01-16
pke: CompGrBinds sub-structs
Jonathan Bradley
2025-01-16
chkpt: 2d overlay incomplete scaffolding
Jonathan Bradley
2025-01-16
chore: union use named struct
Jonathan Bradley
2025-01-14
chore: fix compiler warnings + extra includes
Jonathan Bradley
2025-01-14
pke: camera can track a given target
Jonathan Bradley
2025-01-14
pk.h: update to 0.2.0
Jonathan Bradley
2025-01-13
pke: save full handle, editor: rotate camera
Jonathan Bradley
2025-01-13
cmake: remove lingering files
Jonathan Bradley
2025-01-09
flatten file structure + rename
Jonathan Bradley
2025-01-08
first-pass replace cmake with make
Jonathan Bradley
2024-11-14
add pk.h and major pkmem refactor
Jonathan Bradley
2024-06-27
checkpoint: more explicit callback system
Jonathan Bradley
2024-06-26
imgui and logging cleanup
Jonathan Bradley
2024-05-30
first-pass update camera
Jonathan Bradley
2024-01-18
camera checkpoint - large refactor for attempting to let physics own camera p...
Jonathan Bradley
2024-01-17
rename camera orientation to view
Jonathan Bradley
2024-01-16
checkpoint - fix camera saving and allow camera attachment but not saved
Jonathan Bradley
2024-01-16
dead code
Jonathan Bradley
2024-01-16
pass current level when creating generic ents to set level as parent ent
Jonathan Bradley
2024-01-16
don't serialize a camera's CompInst to scene file
Jonathan Bradley
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