| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-11-14 | add pk.h and major pkmem refactor | Jonathan Bradley | |
| Completely replaces the memory module with pkmem pkmem is a newer implementation of the same bucket memory structure. Also includes replacing pkstr.h with pk.h's pkstr | |||
| 2024-05-30 | first-pass update camera | Jonathan Bradley | |
| 2024-01-18 | camera checkpoint - large refactor for attempting to let physics own camera ↵ | Jonathan Bradley | |
| position | |||
| 2024-01-17 | rename camera orientation to view | Jonathan Bradley | |
| 2024-01-16 | checkpoint - fix camera saving and allow camera attachment but not saved | Jonathan Bradley | |
| 2024-01-15 | major refactor so cameras are entities and have a rigid body instance | Jonathan Bradley | |
| 2023-12-23 | loading scenes and projects can now be done via args | Jonathan Bradley | |
| 2023-12-11 | replace handles with union struct | Jonathan Bradley | |
| 2023-12-06 | cameras can be rigstered | Jonathan Bradley | |
| 2023-11-15 | major input refactor and add debug camera | Jonathan Bradley | |
