| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-12-23 | new scene button | Jonathan Bradley |
| 2023-12-23 | checkpoint - add PkeLevel - editor removes on scene load | Jonathan Bradley |
| 2023-12-14 | editor save-as and other cleanup | Jonathan Bradley |
| 2023-12-11 | replace handles with union struct | Jonathan Bradley |
| 2023-12-08 | editor use delete key for removing entities | Jonathan Bradley |
| 2023-12-08 | get absolute path of file | Jonathan Bradley |
| 2023-12-07 | project browser checkpoint | Jonathan Bradley |
| 2023-12-07 | Breaking change - add project file - EntityType | Jonathan Bradley |
| 2023-12-06 | large camera refactor for saving and ui | Jonathan Bradley |
| 2023-12-06 | default path for finding project files | Jonathan Bradley |
| 2023-12-06 | use NullCamera for fallback | Jonathan Bradley |
| 2023-12-06 | handle compiler warning about std::move | Jonathan Bradley |
| 2023-12-05 | editor cleanup | Jonathan Bradley |
| 2023-11-30 | prefer explicit callback system over events | Jonathan Bradley |
| 2023-11-29 | major refactor to decouple the engine and the editor | Jonathan Bradley |
