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Jonathan Bradley
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2025-03-27
pk.h: update to 0.4.5
Jonathan Bradley
2025-03-27
pke: generate uuid and save to project+scene files
Jonathan Bradley
2025-03-27
pke: entity type: don't compare mixed indexes
Jonathan Bradley
2025-03-26
pk.h: update to 0.4.4
Jonathan Bradley
2025-03-21
pke: first-pass level is a collection of scenes
Jonathan Bradley
2025-03-21
pke: cleanup std stream usage
Jonathan Bradley
2025-03-21
pke: rename Parse to Deserialize
Jonathan Bradley
2025-03-21
pke: replace PkeArray with pk_arr_t
Jonathan Bradley
2025-03-21
pke: update pk.h to 0.4.2
Jonathan Bradley
2025-03-18
pke: refactor PkeArray, typdef count + store bkt
Jonathan Bradley
2025-03-18
pke: release build works
Jonathan Bradley
2025-03-14
pke: resolve breaking changes from pk.h upgrade
Jonathan Bradley
2025-03-14
pke: update pk.h to 0.4.0
Jonathan Bradley
2025-03-13
pke: refactor for tracking padding via lbrt
Jonathan Bradley
2025-03-12
pke: more asserts for static_ui tests
Jonathan Bradley
2025-03-12
pke: static ui position static + dynamic test
Jonathan Bradley
2025-03-12
pke: static ui dynamic sizing test
Jonathan Bradley
2025-03-12
pke: more testing features + more ui flex work
Jonathan Bradley
2025-03-12
pke: pke test scaffolding
Jonathan Bradley
2025-03-11
checkpoint: pke: static ui flex pre-work
Jonathan Bradley
2025-03-05
pke: MemBkt_Vulkan and transient bkt pass
Jonathan Bradley
2025-03-05
pke: refactor ui texture upload
Jonathan Bradley
2025-03-05
pke: refactor font buffer creation
Jonathan Bradley
2025-03-05
pke: refactor ui buffer creation
Jonathan Bradley
2025-03-04
pke: ui draws on screen as expected
Jonathan Bradley
2025-03-04
pke: base-ui frag shader use correct dimension
Jonathan Bradley
2025-03-03
pke: dynamic framebuffer length + VkPresentMode
Jonathan Bradley
2025-02-28
pke: checkpoint: vk renames + first-pass ui
Jonathan Bradley
2025-02-28
pke: add imgui toggle to the editor
Jonathan Bradley
2025-02-27
pke: generate mtsdf for individual svgs
Jonathan Bradley
2025-02-25
pke: EntityType unregister callback on unload
Jonathan Bradley
2025-02-25
pk.h: update to 0.3.0
Jonathan Bradley
2025-02-25
pke: EntityType handle framebuffer length changes
Jonathan Bradley
2025-02-24
pke: font cleanup
Jonathan Bradley
2025-02-24
pke: prelim work for dynamic Swapchain length
Jonathan Bradley
2025-02-24
pke: EntityType swap vertex and index buffer usage
Jonathan Bradley
2025-02-22
pke: required chars unicode 9, 10, 13
Jonathan Bradley
2025-02-20
pke: chkpt: minimum required unicode chars
Jonathan Bradley
2025-02-20
pke: glyph word-wrap on whitespace
Jonathan Bradley
2025-02-20
pke: use appropriate screenpxrange
Jonathan Bradley
2025-02-20
pke: glm include cleanup
Jonathan Bradley
2025-02-19
pke: first-pass unregister string render + cleanup
Jonathan Bradley
2025-02-19
pke: update pk.h to 0.2.2
Jonathan Bradley
2025-02-19
pke: font horizontal spacing
Jonathan Bradley
2025-02-18
pke: font rendering correct glyph transform
Jonathan Bradley
2025-02-18
pke-editor: modal for mtsdf settings and gen
Jonathan Bradley
2025-02-17
pke: more mtsdf work, refactor code for debugging
Jonathan Bradley
2025-02-13
pke: add FontRenderSettings + first pass advance
Jonathan Bradley
2025-02-13
pke: track resize events
Jonathan Bradley
2025-02-13
pke: adjust temp font mtsdf settings
Jonathan Bradley
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